GameFrameX for Unity是GameFrameX综合解决方案的重要组成部分,专为Unity客户端设计。它融合了众多实用的功能组件,形成了一个强大的模块库,旨在为游戏的前端开发、后端服务及管理界面提供一个一体化平台。这个解决方案促进了不同系统间的无缝协作,实现了高效的游戏开发和运维流程。
最近更新: 20小时前High-performance game server framework built on .NET 10.0 with Actor model, hot-update, multi-protocol networking (TCP/UDP/WebSocket/HTTP/KCP), Mon...
最近更新: 22小时前GameFrameX Unity WebView component for embedding web pages and browser functionality within Unity applications
最近更新: 2天前GameFrameX Unity Setting component for managing game settings with persistent storage and runtime configuration
最近更新: 2天前GameFrameX Unity Procedure component providing procedure state management with transitions for game flow control
最近更新: 2天前GameFrameX Unity Download component for managing file downloads with progress tracking, resumable downloads and batch operations
最近更新: 2天前GameFrameX Unity Asset management component for efficient resource loading, hot-update support and unified asset lifecycle management
最近更新: 2天前GameFrameX Unity Debugger component providing in-game debugging tools with runtime inspection and performance monitoring
最近更新: 2天前GameFrameX Unity Coroutine component providing enhanced coroutine management with pooling and lifecycle control
最近更新: 2天前GameFrameX Unity Config component for runtime configuration management with type-safe access and hot-reload support
最近更新: 2天前GameFrameX Unity Entity component implementing ECS-like entity management with component architecture and lifecycle control
最近更新: 2天前GameFrameX Unity Entry component providing the application entry point, initialization sequence and framework bootstrapping
最近更新: 2天前GameFrameX Unity FSM component providing finite state machine implementation with state transitions and lifecycle management
最近更新: 2天前GameFrameX Unity Event component implementing a type-safe publish-subscribe event system with event pooling and priority handling
最近更新: 2天前GameFrameX Unity Scene component for scene loading, unloading and transition management with multi-scene support
最近更新: 2天前GameFrameX Unity UI base component providing a unified abstraction layer for multiple UI frameworks
最近更新: 2天前Generic Unity game startup flow scaffold. Encapsulates app launch to hotfix loading pipeline with primary-backup URL failover, YooAsset patching, a...
最近更新: 2天前GameFrameX Unity Sound component for audio playback management with sound groups, volume control and 3D audio support
最近更新: 2天前GameFrameX Unity Timer component providing precision timers with scheduling, repeating and async timer management
最近更新: 2天前GameFrameX Unity UI FairyGUI adapter integrating FairyGUI component management with the framework UI system
最近更新: 2天前