GameFrameX.Unity
C#

GameFrameX for Unity是GameFrameX综合解决方案的重要组成部分,专为Unity客户端设计。它融合了众多实用的功能组件,形成了一个强大的模块库,旨在为游戏的前端开发、后端服务及管理界面提供一个一体化平台。这个解决方案促进了不同系统间的无缝协作,实现了高效的游戏开发和运维流程。

最近更新: 20小时前

GameFrameX.Server.Source

High-performance game server framework built on .NET 10.0 with Actor model, hot-update, multi-protocol networking (TCP/UDP/WebSocket/HTTP/KCP), Mon...

最近更新: 22小时前

com.gameframex.unity.webview
C#

GameFrameX Unity WebView component for embedding web pages and browser functionality within Unity applications

最近更新: 2天前

com.gameframex.unity.setting

GameFrameX Unity Setting component for managing game settings with persistent storage and runtime configuration

最近更新: 2天前

com.gameframex.unity.procedure

GameFrameX Unity Procedure component providing procedure state management with transitions for game flow control

最近更新: 2天前

com.gameframex.unity.download

GameFrameX Unity Download component for managing file downloads with progress tracking, resumable downloads and batch operations

最近更新: 2天前

com.gameframex.unity.asset

GameFrameX Unity Asset management component for efficient resource loading, hot-update support and unified asset lifecycle management

最近更新: 2天前

com.gameframex.unity.debugger

GameFrameX Unity Debugger component providing in-game debugging tools with runtime inspection and performance monitoring

最近更新: 2天前

com.gameframex.unity.coroutine

GameFrameX Unity Coroutine component providing enhanced coroutine management with pooling and lifecycle control

最近更新: 2天前

com.gameframex.unity.config

GameFrameX Unity Config component for runtime configuration management with type-safe access and hot-reload support

最近更新: 2天前

com.gameframex.unity.entity

GameFrameX Unity Entity component implementing ECS-like entity management with component architecture and lifecycle control

最近更新: 2天前

com.gameframex.unity.entry

GameFrameX Unity Entry component providing the application entry point, initialization sequence and framework bootstrapping

最近更新: 2天前

com.gameframex.unity.fsm

GameFrameX Unity FSM component providing finite state machine implementation with state transitions and lifecycle management

最近更新: 2天前

com.gameframex.unity.event

GameFrameX Unity Event component implementing a type-safe publish-subscribe event system with event pooling and priority handling

最近更新: 2天前

com.gameframex.unity.scene

GameFrameX Unity Scene component for scene loading, unloading and transition management with multi-scene support

最近更新: 2天前

com.gameframex.unity.ui

GameFrameX Unity UI base component providing a unified abstraction layer for multiple UI frameworks

最近更新: 2天前

com.gameframex.unity.startup

Generic Unity game startup flow scaffold. Encapsulates app launch to hotfix loading pipeline with primary-backup URL failover, YooAsset patching, a...

最近更新: 2天前

com.gameframex.unity.sound

GameFrameX Unity Sound component for audio playback management with sound groups, volume control and 3D audio support

最近更新: 2天前

com.gameframex.unity.timer

GameFrameX Unity Timer component providing precision timers with scheduling, repeating and async timer management

最近更新: 2天前

com.gameframex.unity.ui.fairygui
C#

GameFrameX Unity UI FairyGUI adapter integrating FairyGUI component management with the framework UI system

最近更新: 2天前

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