# unity-mcp **Repository Path**: titd/unity-mcp ## Basic Information - **Project Name**: unity-mcp - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: beta - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-06-22 - **Last Updated**: 2026-06-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README MCP for Unity | [English](README.md) | [简体中文](docs/i18n/README-zh.md) | |----------------------|---------------------------------| #### Proudly sponsored and maintained by [Aura](https://www.tryaura.dev/) — the AI assistant for Unreal & Unity. ##### And don't miss [Godot AI](https://github.com/hi-godot/godot-ai), the new open source MCP/AI project from the makers of MCP for Unity. [![Docs](https://img.shields.io/badge/Docs-unity--mcp-4f46e5)](https://coplaydev.github.io/unity-mcp/) [![Discord](https://img.shields.io/badge/discord-join-red.svg?logo=discord&logoColor=white)](https://discord.gg/y4p8KfzrN4) [![](https://img.shields.io/badge/Website-Visit-purple)](https://www.coplay.dev/?ref=unity-mcp) [![](https://img.shields.io/badge/Unity-000000?style=flat&logo=unity&logoColor=blue 'Unity')](https://unity.com/releases/editor/archive) [![python](https://img.shields.io/badge/Python-3.10+-3776AB.svg?style=flat&logo=python&logoColor=white)](https://www.python.org) [![](https://badge.mcpx.dev?status=on 'MCP Enabled')](https://modelcontextprotocol.io/introduction) [![](https://img.shields.io/badge/License-MIT-red.svg 'MIT License')](https://opensource.org/licenses/MIT) **Create your Unity apps with LLMs.** MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via the [Model Context Protocol](https://modelcontextprotocol.io/introduction). Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate workflows. MCP for Unity building a scene --- ## Read the Docs ### **→ [coplaydev.github.io/unity-mcp](https://coplaydev.github.io/unity-mcp/)** --- ## Install In Unity: **Window → Package Manager → + → Add package from git URL**, paste: ```text https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main ``` Beta channel uses `#beta`. Asset Store and OpenUPM paths are documented in the [Install guide](https://coplaydev.github.io/unity-mcp/getting-started/install). Then **Window → MCP for Unity → Configure All Detected Clients**. That's it — try a prompt: > Create a red, blue, and yellow cube in the current scene. Full walkthrough: [Your First Prompt](https://coplaydev.github.io/unity-mcp/getting-started/first-prompt). ---
Recent Updates * **[v9.7.0](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.0)** (2026-05-22) * **[v9.6.8](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.8)** (2026-04-27) * **[v9.6.6](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.6)** (2026-04-07) * **[v9.6.5](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.5)** (2026-04-03) * **[v9.6.4](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.4)** (2026-03-31) Full history: [Release Notes](https://coplaydev.github.io/unity-mcp/releases).
--- ## Community - [Discord](https://discord.gg/y4p8KfzrN4) — chat with maintainers and other contributors - [Issues](https://github.com/CoplayDev/unity-mcp/issues) — bugs and feature requests - [Discussions](https://github.com/CoplayDev/unity-mcp/discussions) — design ideas and broader questions - Security: see [SECURITY.md](SECURITY.md) for private reporting ## Contributing See [CONTRIBUTING.md](CONTRIBUTING.md). Branch off `beta`, not `main`. The full dev setup, testing, and release process live in the [Contributing](https://coplaydev.github.io/unity-mcp/contributing/dev-setup) docs. ## Advanced - **Multiple Unity instances** — [Multi-Instance Routing](https://coplaydev.github.io/unity-mcp/guides/multi-instance) - **Tool groups (vfx / animation / ui / testing / etc.)** — [Tool Groups](https://coplaydev.github.io/unity-mcp/guides/tool-groups) - **Roslyn script validation** — [Roslyn Validation](https://coplaydev.github.io/unity-mcp/guides/roslyn) - **Remote-hosted server with auth** — [Remote Server Auth](https://coplaydev.github.io/unity-mcp/guides/remote-server-auth) ## Star History [![Star History Chart](https://api.star-history.com/svg?repos=CoplayDev/unity-mcp&type=Date)](https://www.star-history.com/#CoplayDev/unity-mcp&Date) ## Citation If MCP for Unity helped your research, please cite it. ```bibtex @inproceedings{wu2025mcpunity, author = {Wu, Shutong and Barnett, Justin P.}, title = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring}, year = {2025}, isbn = {9798400721366}, publisher = {Association for Computing Machinery}, address = {New York, NY, USA}, url = {https://doi.org/10.1145/3757376.3771417}, doi = {10.1145/3757376.3771417}, series = {SA Technical Communications '25} } ``` ## Unity AI Tools by Aura Aura offers 2 AI tools for Unity: - **MCP for Unity** is available freely under the MIT license. - **Aura for Unity** is a premium Unity/Unreal AI assistant built for game devs. ## Disclaimer This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies. --- **License:** MIT — see [LICENSE](LICENSE).