# mod-random-enchants **Repository Path**: j2emyn/mod-random-enchants ## Basic Information - **Project Name**: mod-random-enchants - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-08-21 - **Last Updated**: 2021-09-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # ![logo](https://raw.githubusercontent.com/azerothcore/azerothcore.github.io/master/images/logo-github.png) AzerothCore ## RandomEnchantsModule - Latest build status with azerothcore: [![Build Status](https://github.com/azerothcore/mod-random-enchants/workflows/core-build/badge.svg?branch=master&event=push)](https://github.com/azerothcore/mod-random-enchants) Make sure to support the main project: https://github.com/azerothcore/azerothcore-wotlk/ * !!BEFORE RUNNING!!: Execute the included "conf/SQL/item_enchantment_random_tiers.sql" file on your world database. This creates a necessary table for this module. * This is a "fun" script/module converted from an LUA script I found, credits to whoever did this originally * What this does: * Will sometimes add random enchantments on any item Looted, Quest Rewarded or Profession created * Configurable: * Login message for the module (on, off and what to display) * Select if you want to enchant loot, quest reward, profession or all * Modify the source to mess with the chances of enchantment