# com.unity.formats.fbx **Repository Path**: ObjOne/com.unity.formats.fbx ## Basic Information - **Project Name**: com.unity.formats.fbx - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-09-02 - **Last Updated**: 2021-09-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # FbxExporters Copyright (c) 2018 Unity Technologies. All rights reserved. See LICENSE.md file in the project root for full license information. Requirements ------------ * [FBX SDK C# Bindings](https://github.com/Unity-Technologies/com.autodesk.fbx) package Packaging --------- Get the source the first time: ``` # clone the source git clone https://github.com/Unity-Technologies/com.unity.formats.fbx.git cd com.unity.formats.fbx ``` Build the package. **On Windows** ``` build.cmd ``` **On Mac/Linux** ``` ./build.sh ``` The package will be built in-place in com.unity.formats.fbx. Testing ------- Open `TestProjects/FbxTests` in Unity 2018.2+ and run using the Test Runner. Reporting Bugs -------------- Please create a minimal project that reproduces the bug and use the Unity Bug Report (built in to the Unity Editor).