# uFrame.ECS **Repository Path**: MetaZhi/uFrame.ECS ## Basic Information - **Project Name**: uFrame.ECS - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-09-01 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # uFrame ECS --- uFrame Entity Component System Framework [![Join the chat at https://gitter.im/micahosborne/uFrame](https://badges.gitter.im/micahosborne/uFrame.svg)](https://gitter.im/micahosborne/uFrame?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) ## What is uFrame ECS? uFrame ECS is an Entity Component System Framework implemented by uFrame visual coding engine. ## Quick Getting Started ##### Prerequirement 1. Github personal access token Please follow [this guide](https://github.com/blog/1509-personal-api-tokens) to create personal access token. 2. Koinonia Plugin (Package Manager) Download Zip or Clone [Koinonia](https://github.com/nitreo/Koinonia) into your project Assets folder > Make sure Koinonia is located under Editor folder ##### Step 1. In Unity Editor, Locate `Packages -> Manager...` in the top menu, and a terminal will open. ##### Step 2. In command line, type in `ghtoken (Your github personal access token)` Hit enter. ##### Step 3.(Optional) Install CSharp 6.0 support if you get a UWeave Error, type in `install nitreo/csharp60` Hit enter ##### Step 4. Install uFrame ECS, type in `install uFrame/ECS` Hit enter