# uFrame.Designer **Repository Path**: MetaZhi/uFrame.Designer ## Basic Information - **Project Name**: uFrame.Designer - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-09-01 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # uFrame Designer --- uFrame Designer [![Join the chat at https://gitter.im/micahosborne/uFrame](https://badges.gitter.im/micahosborne/uFrame.svg)](https://gitter.im/micahosborne/uFrame?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) ## What is uFrame Designer? uFrame, specifically created for the Unity game engine. It is designed to provide developers with the visual editing tools, code structure and knowledge to develop games faster and more efficiently. This "frame of mind" for creating games is different than what most Unity developers are used to, but once understood the possibilities of where an idea can go are limitless. ## Quick Getting Started ##### Prerequirement 1. Github personal access token Please follow [this guide](https://github.com/blog/1509-personal-api-tokens) to create personal access token. 2. Koinonia Plugin (Package Manager) Download Zip or Clone [Koinonia](https://github.com/nitreo/Koinonia) into your project Assets folder > Make sure Koinonia is located under Editor folder ##### Step 1. In Unity Editor, Locate `Packages -> Manager...` in the top menu, and a terminal will open. ##### Step 2. In command line, type in `ghtoken (Your github personal access token)` Hit enter. ##### Step 3.(Optional) Install CSharp 6.0 support if you get a UWeave Error, type in `install nitreo/csharp60` Hit enter ##### Step 4. Install uFrame Core, type in `install uFrame/Core` Hit enter